Increase D.Va's Movement Speed by 115% for 1.75 seconds. Enemies that are hit take 135 (+4% per level) damage and are knocked away. D.Va cannot be Slowed while Boosters are active, and each enemy can only be hit once per use. Boosters is a Basic Ability available only in Mech Mode that provides mobility that can be used to travel across the Map
Number of missiles: 18 Shots per second: 11 Explosion Damage: 8 (has damage falloff) Impact Damage: 4 Radius: 1.5m (for comparison, Pharah's rockets are 2.5m radius) Cooldown: 8s. Here is the best example why Dva is now one of the best flanker (and less of a tank). If you can't see the video, it is a Dva killing a Mercy under 2 seconds.
As a tank, the role of D. Va in combat is to soak up damage for her team and she can use her blasters and missiles to strike and chip away at enemies from afar. Her boosters allow her to flank and
You need to use it to negate burst damage abilities or dangerous shots like from widow. It also can eat things like grav dragons and pulse bomb. How is that not strong. A good dva never uses her full matrix but toggles it on and cancels it a lot to eat the most important incoming damage. Low damage shots and abilities can be healed by supports.
If a dva makes it back into her mech that's bad for your team. She's standing still during this and is easy to stick, and even if you only deal damage to the mech it removes the armor which opens dva up for you, as tracer, to solo de-mech her again with 1 clip.
Sometimes they get booped too far and you don't actually hit them with a melee, or they're a bigger target like winston/hog which you'd actually do a lot more damage with the left click than the melee, generally you only do melee on squishier targets like tracer and if preferable if you boop them into a wall so they don't get pushed too far from your melee.
On some maps some teams will play rein brawl with: Rein-D.va/Sigma-Lucio-Bap-Mei-Sym. Or a poke comp with. Rein/Orisa-D.va-Brig-Bap-McCree-Torb. Brawl is played based on map really. If the rein can get hammer swings, he just gets too much value to not pick along with his super sheild.
Staggering a baby dva isn't about the 150 hp damage worth of ult charge, it's about extending the time they have to wait between fights by 15+ seconds. Reply [deleted] •
D.va can’t defense matrix Ramattra’s Nemesis form Pummel. Further, it’s not wise to even do this as the damage is severly mitigated by D.va’s armor. 60 x 30% is 42; damage per second is reduced to 70; D.va’s damage per second is over 150; mitigated by armor it is 102. D.va still wins with Missiles and Boosters in combination.
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how much damage does dva do